Our project is a game based on the myth of the Rougarou, in the art style of Hades.
I was asked to make a reference board for VFX as part of our inspiration guide. Our design focus is creating a spooky atmosphere, so I focused on environmental effects. I also added in reference for the shading style used in Hades as part of how the VFX is contributing to the aesthetic.
(Submitted in Perforce)
